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We participate in Improbable’s latest demonstration of MML capabilities and what to expect from their upcoming “world builder” tools that are in development. Once completed,, these tools will be opened to the world, enabling the construction of the first virtual environments connected to the Msquared infrastructure. This ultimately is supposed to result in an interconnected network of virtual worlds, the framework needed to enable interoperability. In this live demo we were tasked to play in a multiplayer environment while the founders of Msquared were having a live Twitter spaces call discussing the development updates they have been working on. This is a prime example of how the metaverse can produce a much more engaging and enriching experience than web2 platforms can when interacting with a community.

Links in Video
1. https://chasingalpha.io/

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Thumbnail by:
That Xavier – https://www.youtube.com/@ThatXavier
Twitter: https://twitter.com/ThatGuyXR

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Twitter: @Nat_Thom_
Youtube: https://t.co/Ou22RD8wlJ?amp=1

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The views and opinions expressed by The Block Runner are for informational purposes only and do not constitute financial, investment, or other advice.

0:00 – Experiencing difficulties
6:12 – Twitter Space Game and Mortal Kombat.
8:53 – Improbable Lab: Fun formats
11:09 – Chase enemy
14:42 – New tech used to create innovative games
18:08 – Tech, 30k people, physics, rendering, Fortnite, voice, commerce
22:20 – Surprise leads to game development partnership
24:38 – Creating, collaborating on projects, promising cheaper and faster development
29:32 – Not a blowout
33:00 – In-game currency used for purchases in-game, fees?
36:47 – Different predictions on leveraging technology for building
37:38 – Excited to meet you all, thanks. Game testers are expensive, so thanks for helping. One more question, then back to Twitter. World Builder release: end of year
43:04 – Metaverse is the best for user data
44:05 – World changes take time, Yuga Labs chosen
47:18 – Account for Possibility

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