Metaverse-based Softbots: An Approach for Training Impaired Operators 5.0
Lara P. Zambiasi, Ricardo J. Rabelo, Saulo P. Zambiasi, David Romero
Avatar NPC: Fuse
Texturization and animation: Blender (addons: rigfy, pose library)
Textures: 3dtextures.me
Development: Godot Engine 4.0
Vídeo editor: Shotcut
Music: Outside the Box – Patrick Patrikios (Youtube Studio)
This work has been partially supported by CAPES Brazilian Agency for
Higher Education and project PrInt “Automation 4.0”
#softbots #intelligenttutors #metaverse #operator #operator50 #industry50 #training #inclusion #hearingimpairment #colorblind #artificialintelligence #blender #godot