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Metaverse-based Softbots: An Approach for Training Impaired Operators 5.0

Lara P. Zambiasi, Ricardo J. Rabelo, Saulo P. Zambiasi, David Romero

Avatar NPC: Fuse
Texturization and animation: Blender (addons: rigfy, pose library)
Textures: 3dtextures.me
Development: Godot Engine 4.0
Vídeo editor: Shotcut
Music: Outside the Box – Patrick Patrikios (Youtube Studio)

This work has been partially supported by CAPES Brazilian Agency for
Higher Education and project PrInt “Automation 4.0”

#softbots #intelligenttutors #metaverse #operator #operator50 #industry50 #training #inclusion #hearingimpairment #colorblind #artificialintelligence #blender #godot

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