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Second Life was one of the first examples of a proto-metaverse gaming platform, a persistent, shared, virtual world where individuals could socialize, play and learn together. We were delighted to have a wide-reaching conversation with Philip Rosedale, the the founder and creator of Second Life, where we dive into Second Life’s renaissance in the last few years, the push of large technology companies into the metaverse and what that means for its development, the prospects for more live entertainment to move into metaverse platforms and empowering creators with more real-time 3D development tools.

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